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・ OpenDocument software
・ OpenDocument standardization
・ Open-source computing hardware
・ Open-source curriculum
・ Open-source economics
・ Open-source film
・ Open-source governance
・ Open-source hardware
・ Open-source intelligence
・ Open-source journalism
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・ Open-source record label
Open-source religion
・ Open-source robotics
・ Open-source software
・ Open-source software assessment methodologies
・ Open-source software development
・ Open-source software security
・ Open-source Unicode typefaces
・ Open-source unionism
・ Open-source video game
・ Open-source warfare
・ Open-source-appropriate technology
・ Open-space learning
・ Open-system environment reference model
・ Open-water diving
・ Open-wheel car


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Open-source religion : ウィキペディア英語版
Open-source religion
Open-source religions employ open-source methods for the sharing, construction, and adaptation of religious belief systems, content, and practice. In comparison to religions utilizing proprietary, authoritarian, hierarchical, and change-resistant structures, open-source religions emphasize sharing in a cultural Commons, participation, self-determination, decentralization, and evolution. They apply principles used in organizing communities developing open-source software for organizing group efforts innovating with human culture. New open-source religions may develop their systems of beliefs through a continuous process of refinement and dialogue among participating practitioners. Organizers and participants often see themselves as part of a more generalized open-source and free-culture movement.
==Origin==

In 1994, with his essay, "The Holy War: Mac vs. DOS," the scholar and novelist Umberto Eco popularized the use of religious metaphors in comparing operating system design and user experience. By the late 1990s, the term "open-source religion" began appearing in technology magazines as a reference to the open-source Linux operating system's organizing principle and as an analogy for highlighting the philosophical differences between advocates of open-source vs. proprietary software . In 2001, Daniel Kriegman began describing a religion he invented called Ozacua (later Yoism) as "the world's first opensource religion." The concept of an "open source religion" was further expanded upon by the media theorist, Douglas Rushkoff in his book, ''Nothing's Sacred: The Truth about Judaism'' (2003), where he offered the following description as an introduction to Open Source Judaism:
:An open source religion would work the same way as open source software development: it is not kept secret or mysterious at all. Everyone contributes to the codes we use to comprehend our place in the universe. We allow our religion to evolve based on the active participation of its people....An open source relationship to religion would likewise take advantage of the individual points of view of its many active participants to develop its more resolved picture of the world and our place within it.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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